 | Castle Oblivion: The mysterious castle that Sora and co. enter at the beginning of their journey. Consists of 13 floors and 12 sub-levels. Sora travels the thirteen levels going up, slowly regaining and losing precious memories. Riku starts from the very bottom sub-level. Since the sub-levels are beneath ground level, little light manages to reach down there. The main inhabitants of the castle are members of Organization 13 and, of course the heartless. And both will be dropping by to give Sora a personal welcome party. Will Sora be able to truly remember this unknown girl? |
 | Traverse Town: The world for lost creatures makes a welcome return. Sora and co. enter this world with an unknown, fully knowing all about it (And this is one of the only worlds which they manage to remember). This also happens to be the place where an unknown teaches Sora the rules that he has to play by in Castle Oblivion. After a crash coarse with the new battles system, Sora stumbles upon Leon. Leon claims to have never met Sora before, but somehow knows their names and their usual antics. What exactly happened to the memories of Sora’s friends? |
 | Wonderland: Sora and co. enter a rather odd world known as Wonderland. Sora soon finds a trial taking place, and a young girl by the name of Alice. After the Queen of Hearts has sentenced her to death, Sora and Alice make a hasty escape. After some proper introductions, the two continue to be on the run, that is until they come face to face with a powerful heartless. And none the less, the Queen of Hearts tracks them down again as well. Will Sora be able to save himself and Alice from an early grave? |
 | Olympus Coliseum: Upon entering the Coliseum, Sora learns of a tournament being held. Determined to prove his strength, the three friends enter the tournament with high hopes. They manage to make registration and meet their other competitors, Hercules himself and Cloud. The match was a race, which Hades tried to sabotage with his not-so-loyal henchman Cloud. After a little squabble with Sora, Cloud aims to take out the champ himself. Can Sora help Cloud see the light and stop Hades’ plan? |
 | Agrabah: Sora arrives in Agrabah and discovers Aladdin having trouble with some heartless. The heartless overwhelm Sora and Aladdin, until Aladdin wishes them away that is. After meeting the clever thief and the magical genie, Aladdin finds Jasmine in the clutches of Jafar. He uses another wish to save the princess, but Jafar steals the lamp from Aladdin and wishes Jasmine to himself. With Genie, Jafar seems almost unstoppable. Can Aladdin use his wits to get back the girl and stop Jafar? |
 | Monstro: Out of the frying pan and into the Monstro. The gang makes another trip into the mammoth of a whale, and finds Jiminey’s friend, Pinocchio. Desperate to help his old friends, Jiminey ask Sora, Donald and Goofy for some help. Of course the typical good-guy Sora helps the cricket with his request. And of course, Pinocchio manages to get out of Jiminey’s eye sight. When Sora finally does find the lost boy, he manages to get himself locked up by a giant heartless. Can Sora save Pinocchio from his prison and from Monstro? |
 | Atlantica: Donald, Goofy and Sora enter the underwater world of Atlantica, and discover that they can actually breath. Doubting whether or not they are underwater, Donald points out Ariel as she swims by them. The mermaid asks that they tell no one they saw her, and see that she is concealing something. The group thought nothing of it, until they put together that is was King Triton’s missing Trident. What’s possessing Ariel to do this? It’s because Ursula has captured Flounder and tricks Ariel into giving her the magic trident. Can Sora stop Ariel before it’s to late? |
 | Halloween Town: After a frightening introduction from the pumpkin king, Jack, Sora and the others question if Jack is really a “good guy”. But after meeting with Dr. Finklestein, and agreeing to help find his stolen potion, the gang sees that Jack truly is good. The potion is supposed to be able to help one awaken true memories. After some quick detective work they find Sally and retrieve the lost potion. Unfortunately Oogie swipes it right back. Not only that but he drinks the potion and begins to loose his mind. Can Sora stop the freaked out Oogie and save Halloween Town? |
 | Neverland: Sora and the others are uneasy as they arrive in an unknown place. When they encounter Tinkerbell, they follow her. In which case, she leads them to Peter Pan . He confirms there suspicions of being inside a dreaded pirate ship. Seeing no way out, they help Peter in his quest to find Wendy, which they soon do. But Peter leaves the gang, not liking what Wendy has to tell him. Sora, Donald and Goofy manage to get outside of the ships cargo, only to be cornered by Captain Hook. Can Sora lead Wendy and himself to safety, alone? |
 | Hollow Bastion: This castle is a lowly desolate place, where it seems only Beast, Belle and Maleficient reside in at the moment. Sora and co. witness an argument between Beast and Belle. It seems that Belle wishes not to go back with Beast after being kidnapped by Maleficient. Belle’s cruel words leave Beast heartbroken, so Sora tries to find out exactly why Belle is now so cruel. Belle reveals to them that Maleficient is after her heart, and she must be cruel to have Beast and herself safe. But Beast is going to save her, whether or not she wants it. Seeing Beast’s kind heart, she attempts to steal his heart instead. Belle sacrifices herself to save Beast, and Maleficient grows into a massive dragon. Will Beast be able to save Belle’s heart? |
 | 100 Acre Wood: Sora returns to Pooh’s colorful world, only to find the bear bewildered. It seems he has lost track of every single one of his friends. Of course his friends are looking for Winnie the Pooh as well, and they happen to be right around the corner. Sora helps Pooh start looking for his friends. They run into a few obstacle courses on the way. This includes bees, balloons, holes and Pooh’s biggest weakness honey. But with Sora around, Pooh bear will find his friends in no time. |
 | Destiny Islands: After Sora has a fallout with Donald and Goofy, he enters Destiny Islands alone. He finds his lost friends, Tidus, Selphie and Wakka soon into the visit with his old home. They tease Sora about his relationship with a girl and they begin to walk off. After running into Riku, he proceeds to tease Sora about the same girl as well. But the reunion is cut short when a violent earthquake spreads through the islands. Sora goes to investigate and finds a giant heartless, Darkside. Can Sora save his home from annihilation again? |
 | Twilight Town: Sora arrives in this town, claiming to never have been here before. The others think he is wrong, because up until then they only visited worlds they’ve been to. Sora simply dismisses this, blaming his memory loss for not remembering Twilight Town. He smiles, knowing that he’s closer then ever to finding the girl from the islands. Sora and co. continue through the town and encounter an old mansion. Sora has a familiar feeling of the old home, but knows he has never been here. Vexen appears in front of him, and plays with Sora’s head. After hearing that his feelings with the unknown girl is what he believes in, not his feelings with Twilight Town, Vexen tells Sora his mind is playing tricks on him. What exactly is Sora’s connection with this unknown place? |
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